/*
 * Copyright (C) 2011 Arié Bénichou
 * 
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */

package fr.designpattern.zerosumgames.framework.service.gameplay.game.board.dimensions.cells.pieces;

import fr.designpattern.zerosumgames.framework.service.gameplay.opponents.OpponentsEnumeration;

public abstract class Piece implements PieceInterface {

    private final transient OpponentsEnumeration side;

    public OpponentsEnumeration getSide() {
        return this.side;
    }

    private final transient PieceTypeInterface type;

    public PieceTypeInterface getType() {
        return this.type;
    }

    public Piece(final PieceTypeInterface type, final OpponentsEnumeration side) {
        this.type = type;
        this.side = side;
    }

    @Override
    public String toString() {
        return "[type=" + this.type + ", " + "side=" + this.side + "]";
    }

}